Interview with Game Designer American McGee on His Recent Kickstarter and His New Game Akaneiro: Demon Hunters

I interviewed American McGee a second time. This time for Starpulse.

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Crysis 3 Producer Interview: Get Ready For An ‘Emotional And Powerful FPS”

I interviewed one of the producers of Crysis 3 for Starpulse.

Dead Space 3’s Associate Producer: We’re Bringing “Isaac Back to His Roots as an Engineer”

I spoke with John Calhoun about Dead Space 3 which launched today for Starpulse.

The Cave – Review and an Interview

I recently reviewed The Cave for NYPost.com and also spoke with Ron Gilbert, the creator behind the game.

The developers behind Temple Run 2

I recently interviewed the developers behind the wildly successful Temple Run 2 for NYPost.com.

The Ship: Full Steam Ahead: What happens after Kickstarter fails

I spoke to The Ship: Full Steam Ahead team again after their Kickstarter failed to succeed. Here’s the interview on NYpost.com.

Family Guy: Back to the Multiverse Developer: “We Made This Game for Fans”

Here’s an interview with one of the developers behind Family Guy: Back to the Multiverse for Starpulse.